After a few months of work, I finally managed to release an alpha version of a Unity dungeon generation plugin that is based on my procedural level generator library described in the previous posts on this blog.
All posts in the Dungeon generator series:
The plugin is currently in its early alpha stage so you should be prepared to deal with bugs, incomplete documentation, lack of features, etc.. The plugin is also far from usable in production scenarios, mainly due to its performance issues which will be addressed in future versions.
You can find the plugin on my github.